Well, Steve put the source on his page, so I took the liberty of toying with
it (no pun intended). Uh, I did a few things to speed up the rendering. a) I
made the wall a heightfield instead of an isosurface. b) I removed the media
from the glass. c) I didn't use such agressive AA as Steve did. I think it
looks OK. What do you think? Notice the cat head in the wall texture. Isn't
that a one-in-a-million effect? :)
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